
This glyph is enabled/disabled at model level. Classes with custom interfaces can now display an indicator with a tooltip indicating the interface type(s).Added VS UML icon for model file in solution explorer (thanks to for the change).Removed addition of default objects in constructors for required associations for all EF versions (see ).
VISUAL STUDIO FOR MAC ENTITY FRAMEWORK CODE FIRST CODE


importing entities from C# source, or existing DbContext definitions (including their entities) from compiled EF6 or EFCore assemblies.The goal was to duplicate at least those features and, in addition, add all the little things that should have been there. If you are used to the EF visual modeling that comes with Visual Studio, you'll be pretty much at home. The designer doesn't need to be present to use the code that's generated - it generates standard C#, using the code-first, fluent API - so the tool doesn't become a dependency to your project. And, since the code is written using partial classes, any additions you make to your generated code are retained across subsequent generations. While giving you complete control over how the code is generated you'll be able to create, out of the box, sophisticated, consistent and correct Entity Framework code that can be regenerated when your model changes. Enumerations are also included in the visual model, as is the ability to add text blocks to explain potentially arcane parts of your design. Inheritance, unidirectional and bidirectional associations are all supported. It's an opinionated code generator, adding a new file type (.efmodel) that allows for fast, easy and, most importantly, visual design of persistent classes. This Visual Studio 2019 extension is the easiest way to add a consistently correct Entity Framework model to your project with support for EF6, EFCore2, EFCore3 and EFCore5.
